PLK Change Armor
A downloadable tool
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* Terms of Use * No duplication or distribution is permitted. Can be used in commercial games I ask you to specify "Palatkorn" in your game credits only
1. Character Image with Equipment
Parameter | Type | Description |
Name | text | The name used for prioritization. |
Party ID | actor | The ID of the character in the party. |
Character Image | file | The character image file (folder: img/characters/). |
Character Index | number (0-7) | The index of the character within the image file (position 0-7). |
Weapon ID | weapon | The ID of the weapon used. |
Armor ID | armor | The ID of the body armor used. |
Headgear ID | armor | The ID of the headgear used. |
Face Image | file | The face image file (folder: img/faces/). |
Face Index | number (0-7) | The index of the face within the file (position 0-7). |
SV Battler Image | file | The SV Battler image file (folder: img/sv_actors/). |
2. Default Settings
Parameter | Type | Description |
Party ID | actor | The ID of the character for default settings. |
Default Character Image | file | The default character image file (folder: img/characters/). |
Default Character Index | number (0-7) | The index of the character in the default image (position 0-7). |
Default Face Image | file | The default face image file (folder: img/faces/). |
Default Face Index | number (0-7) | The index of the face in the default image file (position 0-7). |
Default SV Battler Image | file | The default SV Battler image file (folder: img/sv_actors/). |
A valid index must also be specified.
In the demo file I forgot to set the armor and helmet so you should add them yourself.
If you do this, the id1 armor and id1 helmet will match correctly and change as I have demonstrated and it works correctly.
This video shows only the head and armor settings.
Updated | 22 days ago |
Status | Released |
Category | Tool |
Author | Palatkorn |
Tags | RPG Maker MZ |
Purchase
Buy Now$3.00 USD or more
In order to download this tool you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Project2.zip 79 MB
Comments
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hi, is there a way to remove weapon ID detection? I just need to display the helmet and body armor.thanks
Everything is 0 but should have only the ID of the armor and the helmet, then you will get the armor and helmet.

Just specify that, you change the image you want to change from this armor, this helmet, the image will change according to your choice.
If there are other parts that you set overlapping, it may cause the image used to always work in the next sequence.
So I tested this plugin in all forms, it is possible that you have set it up wrong.
In the sample project, the sequence is overlapping and difficult to understand easily. You should do it from the beginning.
hi, I just tested it in the example and it still requires all three IDs to meet the settings in order to display the image; After setting the ID related to weapon S3 in the plugin to 0 and equipping it, the armor image will not be displayed until a new weapon ID with it is added
I didn't set it up so there's no example. I'll explain how it works again. Above, now you try to read and understand. If you have any problems, I'll demonstrate again.
Now I have uploaded the demo video and it works fine, no problem at all, you just need to understand how it works, which I didn't really explain, so it's hard to use.