PLK_GoogleSheetsDatabaseWeapon
A downloadable tool
✅ How to Use in Google Sheets
- Create a new Google Sheet and set up the columns as above.
- Copy and paste the table data into the sheet.
- Ensure the
effects
column contains JSON strings (useJSON.parse()
). - Integrate the Google Sheets API with RPG Maker MZ using a plugin.
- Test the item functionality in the game. 🎮
Copy Google Sheet to your own database
Open Extension Select app script Press Depoly button
New Deployment
Select type Select web app
Who has access Select Anyone
Press Depoly button Authorize access Select You Select Advanced Go to StorageSyncGoogle (unsafe) Allow
Web app
URL
https://script.google.com/macros/s/xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Go to game plugin list
Select
PLK_GoogleSheetsDatabase
Put URL here https://script.google.com/macros/s/xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Once done, you can edit and change items from the sheet.
Caution It will load items by ID, if no ID is entered it will be blank. You can go to your own item settings to see it from the Games\Project\data\Weapons This link will help you sort item values.
Column | Description |
id | The ID number of the item, weapon, or armor. |
animationId | The ID of the animation associated with the item, weapon, or armor. |
description | A brief description of the item, weapon, or armor. |
etypeId | The ID of the equipment type (e.g., sword, armor, etc.). |
iconIndex | The index of the icon representing the item, weapon, or armor. |
name | The name of the item, weapon, or armor. |
note | Any additional notes or special properties for the item, weapon, or armor. |
params | [MHP, MMP , ATK , DEF , MAT , MDF,AGI , LUK ] |
price | The price of the item, weapon, or armor in the game. |
traits | Special traits or effects that the item, weapon, or armor has. |
wtypeId | The weapon type ID, used to specify the type of weapon (e.g., sword, dagger, etc.). |
The data you've provided in JSON format represents Traits (special characteristics) assigned to an item, weapon, or armor. Here's a breakdown:
- code: This indicates the type of trait. In this case,
22
refers to a specific trait type. - dataId: This is the ID of the associated data for the trait. For example,
1
could refer to a particular effect or attribute. - value1: The first value for the trait, which in this case is
0.05
. This could represent a percentage or multiplier depending on the trait type. - value2: The second value for the trait, which is
0
. This is often used for additional parameters or options that might be specific to certain traits.
Published | 6 hours ago |
Status | Released |
Category | Tool |
Author | Palatkorn |
Tags | RPG Maker MZ |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
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