PLK_Mercenary
A downloadable tool
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Use /FS[ ] or other plugins to set the size of the description.
If you want to show another face but don't set it, it will use the normal face image instead.
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Name the battle file to match the character's real name in the game.
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How to Set Up Side-View Battler Files in RPG Maker MZ
Below is a clear explanation of how to configure Side-View Battler images in RPG Maker MZ for use with the PLK_Mercenary Plugin. The plugin relies on the correct setup of Side-View Battler files and database settings to function properly.
Steps for Setting Up
1. Folder and File Preparation
Task | Details |
Create Folder | Ensure the folder img/sv_actors/ exists in your project. If it doesn’t exist, create it manually. |
File Format | Save Side-View Battler images as .png files. Each battler frame should follow the standard size (144x144 pixels per frame). |
File Naming | Name the files to match the character’s battlerName in the Database. For example, if the battlerName is Hero, the file must be Hero.png. |
File Location | Place all Side-View Battler images in the folder: img/sv_actors/. |
Example File Setup:
File Name | Location |
Hero.png | img/sv_actors/Hero.png |
Mage.png | img/sv_actors/Mage.png |
Warrior.png | img/sv_actors/Warrior.png |
2. Database Configuration
Field | Action |
Battler Name | Open the Database (F9), go to the Actors tab, and enter the file name (without .png) in the Battler Name field. |
Battler Hue | Adjust the Battler Hue to apply a color tint to the battler. Default value is 0. |
Example Configuration for a Character:
Field | Value | Explanation |
Name | Hero | The character’s name. |
Battler Name | Hero | Matches the file name in img/sv_actors (e.g., Hero.png). |
Battler Hue | 0 | No color tint. |
Profile | "A brave hero determined to protect the world." | A brief description of the character. |
Note | <CustomFace: HeroFace> | Optional: Specifies a custom face image (stored in img/pictures/). |
3. Plugin Configuration
Task | Details |
Enable Plugin | Open Plugin Manager (F10), add the PLK_Mercenary.js file, and set its status to ON. |
Configure Parameters | Adjust parameters like Background, WindowSkin, and window dimensions (e.g., FaceWindowWidth, WalkWindowHeight) in the Plugin Manager. |
Background | Select a background image for the character selection screen (e.g., Actor3_7). Must be in img/pictures/. |
WindowSkin | Choose a custom window skin for plugin windows. Must be in img/system/. |
4. Using Plugin Commands
Command | Details |
openAddActor | Opens the Scene_AddActor screen where players can select and add characters to the party. |
How to Use | Add a Plugin Command in an event via the Event Editor to call the command. |
5. Testing and Verifying
Task | Details |
Test the Game | Playtest the game and use the openAddActor Plugin Command to open the character selection scene. |
Check Battler Images | Ensure Side-View Battler images display correctly for each character in the selection scene. |
Check Console for Errors | Open the Developer Tools (F8) while the game is running to check for any warnings or errors related to missing files or incorrect file names. |
Troubleshooting Guide
Issue | Solution |
Side-View Battler image not showing | Verify that the file name matches the battlerName in the Database and that the file exists in img/sv_actors/. |
File format issues | Ensure all Side-View Battler files are in .png format. |
Plugin Command not working | Confirm that the plugin is enabled in Plugin Manager and the correct command (openAddActor) is used in the Event Editor. |
Console errors | Open the Developer Tools (F8) and check the console for specific error messages related to the issue. |
Example Table for Folder and Database Setup
Character Name | File Name | Folder Location | Battler Name in Database | Custom Face (Optional) |
Hero | Hero.png | img/sv_actors/Hero.png | Hero | <CustomFace: HeroFace> |
Mage | Mage.png | img/sv_actors/Mage.png | Mage | <CustomFace: MageFace> |
Warrior | Warrior.png | img/sv_actors/Warrior.png | Warrior | <CustomFace: WarriorFace> |
Summary
- Prepare the Folder:
- Ensure all Side-View Battler images are placed in
img/sv_actors/
and named correctly (e.g.,Hero.png
for a character withbattlerName: Hero
).
- Ensure all Side-View Battler images are placed in
- Configure the Database:
- Set the
battlerName
field in the Database to match the file name of the battler (without the.png
extension).
- Set the
- Enable and Configure the Plugin:
- Use the Plugin Manager to enable PLK_Mercenary and configure its parameters as needed.
- Test and Verify:
- Playtest the game, use the
openAddActor
Plugin Command, and check that Side-View Battler images display correctly in the selection scene.
- Playtest the game, use the
If you encounter any issues or have further questions, feel free to ask for more assistance!
* Terms of Use * No duplication or distribution is permitted. Can be used in commercial games I ask you to specify "Palatkorn" in your game credits only
Updated | 23 days ago |
Status | Released |
Category | Tool |
Author | Palatkorn |
Tags | RPG Maker MZ |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
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