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* Terms of Use *  No duplication or distribution is permitted. Can be used in commercial games I ask you to specify "Palatkorn" in your game credits only














Parameter Type Description Default Value Recommendation
MixRules struct<MixRule3>[] A mix table defining the rules for combining items. Each rule specifies a set of input keys (e.g., "item_1,item_2,item_3") and a list of possible results. Each result includes the result type (item, weapon, or armor), the corresponding ID, and the chance (%) to obtain that result. item_1,item_2,item_3Ensure that the input keys match the items defined in your database. To add multiple mixing recipes, add additional records to this array.
Background file (located in img/pictures) The filename of the background image used in the mixing scene. Actor3_7 Select an image that fits your game’s resolution and desired atmosphere for the mixing scene.
WindowSkin file (located in img/system) The filename of the window skin image used for drawing all windows (inventory, mix slots, popup, etc.) in the mixing scene. Window Choose a skin that matches your game’s theme. You can further customize the look by editing the RPG Maker MZ window skin settings.

Additional Feature: Filtering Items with the Ctrl Key

  • Filtering in Party Inventory Window: In the Party Inventory window, you can press the Ctrl key to cycle through different item filters.
    • Filter Options: All items, Items only, Weapons only, and Armors only.
    • How It Works: Every time the Ctrl key is pressed, the inventory list is updated to show only the selected type. This helps in quickly locating the desired items before adding them to the mix slots.

Summary

  1. MixRules: Define your mixing recipes with proper input keys and results. Each rule dictates which combination of items produces which result, along with the chance for each outcome.
  2. Background & WindowSkin: Set the visual appearance of the mixing scene by specifying the background image and the window skin. Make sure the file names and paths are correct.
  3. Item Filtering: Use the Ctrl key in the Party Inventory window to filter the list by type. This functionality allows you to easily toggle between all items and specific categories (items, weapons, armors) to streamline the selection process.

Using these settings, you can fully customize the mixing system to match your game’s design and provide a smooth, user-friendly experience for players.


Published 4 hours ago
StatusReleased
AuthorPalatkorn
TagsRPG Maker MZ

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

PLK_MixItems.js 412 kB

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